Forum Discussion
Welby
11 years agoAdventurer
Crash when showing the FPS dialog
I'm having a weird issue. I've Unity 4.6 and Oculus SDK 4.4.. If i load from the editor a specific level that we can call for now "A level" everything is fine.. But i have a script in anot...
Welby
11 years agoAdventurer
"cybereality" wrote:
When you say "the Oculus display stopped to work" what does that mean? Are you getting a black screen? Is it always black or does it start OK and then turn off after you do something?
No it's not black.. i can see everything but it's all "bloccked".. The headtracking doesn't worked,and everything weren't moving anymore.. the display was totally freeze.
In the build,the Oculus display freeze when the level load.. in the editor,everything crashed when i press the key to see the FPS.
Edit[IMPORTANT]: Ok just finished to try.. If i load the map from editor with the Oculus rift TURNED OFF,everything is working... i can see the fps dialog without issues,crashes or similar issues.. so it seems to be a problem only when the Oculus Rift is Turned on..
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