Forum Discussion
Welby
11 years agoAdventurer
Crash when showing the FPS dialog
I'm having a weird issue. I've Unity 4.6 and Oculus SDK 4.4.. If i load from the editor a specific level that we can call for now "A level" everything is fine.. But i have a script in anot...
hmlee
11 years agoHonored Guest
Adding following code in OVRMainMenu.cs will fix your problem for now.
void OnDestroy()
{
OVRUGUI.isInited = false;
}
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 6 months ago