Forum Discussion
PrimeDerektive
9 years agoExplorer
Debug position of touch child objects not matching "real" position
This is difficult to describe but easy to see. Basically, I have some "hands" controlled by touch using OVRInput.GetLocalControllerPosition/Rotation, one of which has a sword child object. On the t...
vrdaveb
9 years agoOculus Staff
OVRInput.GetLocalControllerPosition/Rotation reports poses in tracking space, not world space. Debug.DrawRay should work properly if you use OVRCameraRig.leftHandAnchor.position/rotation instead of calling the above OVRInput functions.
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