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SiggiG
13 years agoProtege
Deferred rendering and AA in Unity
Hello! Has any of you been using deferred rendering in Unity with the Rift? I'm having troubles getting image-based anti-aliasing to work properly, it looks almost as bad as having no AA at all. E...
cybereality
13 years agoGrand Champion
@SiggiG: Yeah, sorry for the delay. Been really busy the past few days. From what I understand we aren't using deferred rendering in the demos specifically because of problems like this. There may be solution, I'm not sure. I will look deeper into the issue when I have a chance. Thanks.
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