Forum Discussion
orbboi2811
2 years agoHonored Guest
Develop Unity apps without PCVR
Hello, I want to get into coding in Unity for the Quest and want to buy a Quest 3. I own a Surface Pro 9 Laptop that can't do PCVR, but I thought I could develop anyway by creating something in un...
Sandstedt
2 years agoStart Partner
Sure it works. You can also use Oculus Scene Preview in Unity to deploy changes more quickly. You can also connect the profiler and console to the build if you're using development mode/build and autoconnect profiler or choose the headsets ip adress.
Its all standard Android development in the end. But it's not the best workflow for quick itterations, as you can't change values in the Editor while the game is running on the Quest if you're not in PCVR mode.
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