Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
blenderpedia's avatar
blenderpedia
Honored Guest
11 years ago

Direct to rift sends signal to monitor

Hi All,

After creating a new game build i discovered something stange. Normally when i open direct to rift to launch a game i get a signal on DK2 and everything works fine. For some reason when i create a build and launch direct to rift my game is displayed on my monitor and the DK2 appears black. When i hit win+shift+left arrow it switch and it works fine, but i like it to have it launche without making this key combination.

It worked great all the time and i have no idea why this is now happening. I updated unity yesterday to 4.6, but i don't know if this is the problem.

Starnge thing is, old build are still working, so when launch direct to rift it directly displays on my DK2.

Someone knows what is happening here and how to solev this ?

thanx

1 Reply

Replies have been turned off for this discussion
  • Try holding down the shift key when you launch your DirectToRift executable. It will give you the option of which monitor to send the output to. This setting seems to persist after it is closed and reopened.