Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
BenAnnaMan's avatar
BenAnnaMan
Honored Guest
10 years ago

DirectToRift not created

Hello,

I have build a simple world in Unity but the DirectToRift.exe is not created. I have read that the DirectToRift.exe should be created automatically during the build process.

I have checked to see if the OculusUnityPatcher_32 and OculusUnityPatcher_64 are in the \Assets\OVR\Editor folder as i read that sometimes they are missing. They are present.

I have checked to see if the 'Optimise builds for Rift' is ticked under Edit->Oculus VR. It is.

I am using Unity Pro.

Any help would be appreciated.

-Ben

2 Replies

Replies have been turned off for this discussion
  • bilago's avatar
    bilago
    Honored Guest
    I would try re-importing the OVR SDK, it should work out of the box with no need to configure anything. What version of Unity are you running?