Forum Discussion
dsphao
8 years agoHonored Guest
Disable the head tracking on OVRCameraRig for Oculus Go
I am trying to replace the head tracking device on the Oculus Go with my own tracking device. I build a prefabs that attached to the OVRCameraRig, and was able to make Oculus Go to follow the movement with my tracking device. The problem is that, now the build in tracker and my own track are both effective. If I rotate 45 degree, the camera will think I moved 90 degree, 45 degrees from the build in tracker and 45 degrees from my tracker. Is there any way I could disable the build-in tracker?
I search for previous threads on in this forum and in Unity forum. The latest answer was two years ago, which are not applicable for the new environment.
I am currently using Unity 2018.2.11f1, and oculus integration package 1.30.1
Thanks,
Hao
I search for previous threads on in this forum and in Unity forum. The latest answer was two years ago, which are not applicable for the new environment.
I am currently using Unity 2018.2.11f1, and oculus integration package 1.30.1
Thanks,
Hao
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