Forum Discussion
DungTQ
9 years agoHonored Guest
Disable Tracking
Dear all!
I'm developing an application for tank and I'm using Unity 5.3 & ovr_unity_utilities 1.9
For the driver, I want set up two camera, cam1 & cam 2:
- cam1 display the view through the periscope, which does not change when the driver moves HMD (sensor will be deactivated)
- cam2 display inside the cockpit view, which changes when the driver moves HMD
How to deactivated the sensor when I active cam1 and active the sensor when I active cam 2?
Thanks to all!
I'm developing an application for tank and I'm using Unity 5.3 & ovr_unity_utilities 1.9
For the driver, I want set up two camera, cam1 & cam 2:
- cam1 display the view through the periscope, which does not change when the driver moves HMD (sensor will be deactivated)
- cam2 display inside the cockpit view, which changes when the driver moves HMD
How to deactivated the sensor when I active cam1 and active the sensor when I active cam 2?
Thanks to all!
1 Reply
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- DungTQHonored Guest
imperativity said:
Hi DungTQ,
Welcome to the Oculus Forums.
This question has been asked a lot, and you can find answers here at the link below:
https://forums.oculus.com/developer/discussion/42475/disabling-oculus-tracking-rotation
Let me know if you have any further questions.
Hi, many thanks for your reply! Can you show me, how to disable the tracking?
It mean the view does not change when I move or rotate the HMD.
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