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FrancescoBrischetto
1 year agoHonored Guest
Distance Snap Interactable
I want to extend the snap Interactable behaviour of the latest Oculus SDK for Unity to be used from the distance (I.E. grab something from near and put it in a "slot" in the distance). Do you have any suggestion of how can I achieve this with the current SDK? What code should i look to extend?
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- ap664Protege
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