Forum Discussion
pitterbrad
11 years agoHonored Guest
dk2 didn't work in Unity3d
Unity3D version: 4.5.1 pro sdk version: 0.4.2beta operating system: win7 pro I just bought a new oculus rift dk2 few days ago to replace the dk1 device. Then i setup the oculus runtime for wi...
hash280689
11 years agoHonored Guest
Have you tried building your project with Direct x 11 enabled? Also if you run the Unity editor in DX11 mode, the Oculus Rift will mirror onto the game view. The problem I have had is that if you resize the game window at any point, it stops working. Some thing they need to fix I'm afraid.
After building your application (in dx11), run the 'Direct to Rift' exe. It should work
After building your application (in dx11), run the 'Direct to Rift' exe. It should work
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