Forum Discussion
Jpellegrino89
2 years agoHonored Guest
Does Meta XR Simulator support Mac OS?
I've installed and activated the plugin, but it never launches. Running Sonoma on Apple Silicon if that makes a difference.
DavidGiraldoM
1 year agoHonored Guest
Hi, I am using a Mac M2 and Quest 3.
Thank you for sharing. I just started reading about the installations and setup.
- I understood that the "Meta XR Plugin" from the marketplace does NOT support Mac, and that's why the Meta XR tools button does not even show up. Am I right? Is this process you shared here necessary for the initial setup alswell?
- Is this https://formulae.brew.sh/formula/vulkan-tools the Vulkan SDK you installed?
- How do I know I have OpenXR already installed? Does it come with the Meta Quest Dev Hub?
These questions might probably be obvious to you, but I would appreciate it if you could point me in the right direction.
Thanks again!
Lynoxe
1 year agoHonored Guest
Hi,
I followed these instructions: https://github.com/Oculus-VR/homebrew-repo/blob/main/meta-xr-simulator.md#develop-openxr-app-using-unity
However, when using the simulator, my Unity often crashed + I got the input bug above which I didn't debug that much.
I instead decided to switch to the XR Interaction Toolkit, which offers a much simpler and straightforward simulator. This choice was motivated because I'm teaching a class and the setup needs to be as simple as possible.
- JakeMaier1 year agoProtege
Here is the link to another thread I started which has a fix for the simulator crashing problem. (may not solve your crashing problem) --> https://communityforums.atmeta.com/t5/Unity-Development/Meta-XR-Simulator-Crashing-Unity/m-p/1232613#M25071
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