Forum Discussion
piotrek
10 years agoExplorer
Does Unity generate correct AndroidManifest.xml?
I am using Unity 5.3.2f1 on OSX 10.10.5. I've got "Virtual Reality Supported" option checked and I am able to run app on the device. However, after using check_submission script and generating release...
vrdaveb
9 years agoOculus Staff
This looks like a mistake in our documentation. It probably meant to point you to http://docs.unity3d.com/Manual/class-PlayerSettingsAndroid.html
For a more step-by-step guide, see http://answers.unity3d.com/questions/403985/building-for-android.html
For a more step-by-step guide, see http://answers.unity3d.com/questions/403985/building-for-android.html
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