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piotrek
10 years agoExplorer
EasyMovieTexture crashes with assertion fail in CompositorVR
I am using Unity 5.3.1p2 on OSX 10.10.5 and Oculus Runtime V0.5.0.1-beta together with EasyMovieTexture plugin 3.11.
I set sample scene with MediaPlayerCtrl (see attachment)
As soon as app starts on Gear VR app crashes. I see in logs that there's some error in CompositorVRAPI:
Any idea how to fix that? Is it something OSX-related and I should switch to Windows env as soon as possible?
I set sample scene with MediaPlayerCtrl (see attachment)
As soon as app starts on Gear VR app crashes. I see in logs that there's some error in CompositorVRAPI:
I/DEBUG ( 2965): Abort message: 'E:\tw\33a21edae6c0e9ad\Software\OculusSDK\Integrations\Unity\Releases\0.1.4.0\OVRPlugin\Src\Util\CompositorVRAPI.cpp:732: virtual bool OVR::Util::CompositorVRAPI::EndFrame(int): assertion "frameIndex >= m_states[Front].m_frameIndex" failed'
I/DEBUG ( 2965): r0 00000000 r1 0000432b r2 00000006 r3 00000000
I/DEBUG ( 2965): r4 dddecdb8 r5 00000006 r6 00000058 r7 0000010c
I/DEBUG ( 2965): r8 ee874510 r9 000027a8 sl dd000040 fp dddec8a4
I/DEBUG ( 2965): ip 0000432b sp dddec810 lr f7135cf9 pc f7159d24 cpsr 60010010
I/DEBUG ( 2965):
I/DEBUG ( 2965): backtrace:
I/DEBUG ( 2965): #00 pc 0003bd24 /system/lib/libc.so (tgkill+12)
I/DEBUG ( 2965): #01 pc 00017cf5 /system/lib/libc.so (pthread_kill+52)
I/DEBUG ( 2965): #02 pc 00018907 /system/lib/libc.so (raise+10)
I/DEBUG ( 2965): #03 pc 000151a5 /system/lib/libc.so (__libc_android_abort+36)
I/DEBUG ( 2965): #04 pc 00012fec /system/lib/libc.so (abort+4)
I/DEBUG ( 2965): #05 pc 000163e9 /system/lib/libc.so (__libc_fatal+16)
I/DEBUG ( 2965): #06 pc 00015229 /system/lib/libc.so (__assert2+20)
I/DEBUG ( 2965): #07 pc 000326ec /data/app/com.oculussdk.sdkexamples-1/lib/arm/libOVRPlugin.so (OVR::Util::CompositorVRAPI::EndFrame(int)+216)
I/DEBUG ( 2965): #08 pc 0002eee0 /data/app/com.oculussdk.sdkexamples-1/lib/arm/libOVRPlugin.so (ovrp_EndFrame+44)
I/DEBUG ( 2965): #09 pc 00798308 /data/app/com.oculussdk.sdkexamples-1/lib/arm/libunity.so
I/DEBUG ( 2965): #10 pc 00492ae4 /data/app/com.oculussdk.sdkexamples-1/lib/arm/libunity.so
I/DEBUG ( 2965): #11 pc 00493830 /data/app/com.oculussdk.sdkexamples-1/lib/arm/libunity.so
I/DEBUG ( 2965): #12 pc 0048e478 /data/app/com.oculussdk.sdkexamples-1/lib/arm/libunity.so
I/DEBUG ( 2965): #13 pc 00433d9c /data/app/com.oculussdk.sdkexamples-1/lib/arm/libunity.so
I/DEBUG ( 2965): #14 pc 000174e7 /system/lib/libc.so (__pthread_start(void*)+30)
I/DEBUG ( 2965): #15 pc 00015503 /system/lib/libc.so (__start_thread+6)
Any idea how to fix that? Is it something OSX-related and I should switch to Windows env as soon as possible?
9 Replies
Replies have been turned off for this discussion
- vrdavebOculus StaffSorry, this looks like a bug in our OSX code path within Unity. The main and render threads' frame indices seem to be drifting due to a long stall on the main thread. Worst-case, it should be fixed in late March, but I'll see if we can get a workaround pushed this month. One thing you could try is temporarily disabling VR while initializing EasyMovieTexture. Set UnityEngine.VR.VRSettings.loadedDevice = UnityEngine.VR.VRDeviceType.None, load EasyMovieTexture, and then set it back to UnityEngine.VR.VRDeviceType.Oculus when finished.
- piotrekExplorer@vrdaveb
I'm getting the same error using that disable/load/enable solution:BUG ( 2966): Abort message: 'E:\tw\33a21edae6c0e9ad\Software\OculusSDK\Integrations\Unity\Releases\0.1.4.0\OVRPlugin\Src\Util\CompositorVRAPI.cpp:732: virtual bool OVR::Util::CompositorVRAPI::EndFrame(int): assertion "frameIndex >= m_states[Front].m_frameIndex" failed'
I/DEBUG ( 2966): r0 00000000 r1 00005ad8 r2 00000006 r3 00000000
I/DEBUG ( 2966): r4 dddecdb8 r5 00000006 r6 00000058 r7 0000010c
I/DEBUG ( 2966): r8 ef100890 r9 000027a8 sl dd000040 fp dddec8a4
I/DEBUG ( 2966): ip 00005ad8 sp dddec810 lr f761dcf9 pc f7641d24 cpsr 60070010
I/DEBUG ( 2966):
I/DEBUG ( 2966): backtrace:
I/DEBUG ( 2966): #00 pc 0003bd24 /system/lib/libc.so (tgkill+12)
I/DEBUG ( 2966): #01 pc 00017cf5 /system/lib/libc.so (pthread_kill+52)
I/DEBUG ( 2966): #02 pc 00018907 /system/lib/libc.so (raise+10)
I/DEBUG ( 2966): #03 pc 000151a5 /system/lib/libc.so (__libc_android_abort+36)
I/DEBUG ( 2966): #04 pc 00012fec /system/lib/libc.so (abort+4)
I/DEBUG ( 2966): #05 pc 000163e9 /system/lib/libc.so (__libc_fatal+16)
I/DEBUG ( 2966): #06 pc 00015229 /system/lib/libc.so (__assert2+20)
I/DEBUG ( 2966): #07 pc 000326ec /data/app/com.oculus.UnitySample-1/lib/arm/libOVRPlugin.so (OVR::Util::CompositorVRAPI::EndFrame(int)+216)
I/DEBUG ( 2966): #08 pc 0002eee0 /data/app/com.oculus.UnitySample-1/lib/arm/libOVRPlugin.so (ovrp_EndFrame+44)
I/DEBUG ( 2966): #09 pc 00799c7c /data/app/com.oculus.UnitySample-1/lib/arm/libunity.so
I/DEBUG ( 2966): #10 pc 00493cb4 /data/app/com.oculus.UnitySample-1/lib/arm/libunity.so
I/DEBUG ( 2966): #11 pc 00494a00 /data/app/com.oculus.UnitySample-1/lib/arm/libunity.so
I/DEBUG ( 2966): #12 pc 0048f648 /data/app/com.oculus.UnitySample-1/lib/arm/libunity.so
I/DEBUG ( 2966): #13 pc 004354dc /data/app/com.oculus.UnitySample-1/lib/arm/libunity.so
I/DEBUG ( 2966): #14 pc 000174e7 /system/lib/libc.so (__pthread_start(void*)+30)
I/DEBUG ( 2966): #15 pc 00015503 /system/lib/libc.so (__start_thread+6)
D/STATUSBAR-QSTileView( 3920): dynamicallyReduceTextSize: 0
Does it mean it is OSX-only bug? - piotrekExplorerI've checked it by using Unity on Windows and I am getting the same crash.
I've noticed that multithreaded rendering disabled makes thing better. - vrdavebOculus StaffThanks for following up. We are working on a solution here. In the meantime you may have to stick with single-threaded rendering if that works for you.
- cc-3spinHonored GuestI got the same crash when building for Android. After updating to Unity 5.3.4 the bug seems to have disappeared.
Can you confirm that the bug has been fixed in 5.3.4? I checked the release notes but found no entry related to this issue. - AnonymousHi - could we please get confirmation on what has happened to a solution? Thanks!
- vrdavebOculus StaffThis should be fixed in Unity 5.3.4p5 and up. I don't have EasyMovieTexture handy to test, but the frame index hazard has been removed. Please let me know if you encounter this again.
- AnonymousI have been using the MPMP player (https://www.assetstore.unity3d.com/en/#!/content/53391) which like EasyMovieTexture exposes the android media player. This issues seems to still live in 5.3.5f1 - the single thread seems to work around this but it is not ideal. My adb.exe output looked very similar to the one posted above when running in debug mode:
06-01 16:09:11.204 3055 3055 F DEBUG : Abort message: 'E:\tw\43ffd860e3c1b6c5\Software\OculusSDK\Integrations\Unity\Releases\si-1.3.2\OVRPlugin\Src\Util\CompositorVRAPI.cpp:1176: virtual bool OVR::Util::CompositorVRAPI::EndFrame(int): assertion "frameIndex >= m_renderThreadState[renderThreadStateIndex].m_frameIndex" failed'
06-01 16:09:11.204 3055 3055 F DEBUG : r0 00000000 r1 000041a8 r2 00000006 r3 db23f978
06-01 16:09:11.204 3055 3055 F DEBUG : r4 db23f980 r5 db23f930 r6 00000000 r7 0000010c
06-01 16:09:11.204 3055 3055 F DEBUG : r8 ee77ce10 r9 000027a8 sl db440040 fp db23f424
06-01 16:09:11.204 3055 3055 F DEBUG : ip 00000006 sp db23dfa0 lr f712b355 pc f712d744 cpsr 40000010
06-01 16:09:11.224 3055 3055 F DEBUG :
06-01 16:09:11.224 3055 3055 F DEBUG : backtrace:
06-01 16:09:11.224 3055 3055 F DEBUG : #00 pc 00042744 /system/lib/libc.so (tgkill+12)
06-01 16:09:11.224 3055 3055 F DEBUG : #01 pc 00040351 /system/lib/libc.so (pthread_kill+32)
06-01 16:09:11.224 3055 3055 F DEBUG : #02 pc 0001ca8b /system/lib/libc.so (raise+10)
06-01 16:09:11.224 3055 3055 F DEBUG : #03 pc 00019d09 /system/lib/libc.so (__libc_android_abort+34)
06-01 16:09:11.224 3055 3055 F DEBUG : #04 pc 0001754c /system/lib/libc.so (abort+4)
06-01 16:09:11.224 3055 3055 F DEBUG : #05 pc 0001b69f /system/lib/libc.so (__libc_fatal+16)
06-01 16:09:11.224 3055 3055 F DEBUG : #06 pc 00019d91 /system/lib/libc.so (__assert2+20)
06-01 16:09:11.224 3055 3055 F DEBUG : #07 pc 000385d0 /data/app/com.bf.player-1/lib/arm/libOVRPlugin.so (OVR::Util::CompositorVRAPI::EndFrame(int)+312)
06-01 16:09:11.224 3055 3055 F DEBUG : #08 pc 0002ef34 /data/app/com.bf.player-1/lib/arm/libOVRPlugin.so (ovrp_EndFrame+84)
06-01 16:09:11.224 3055 3055 F DEBUG : #09 pc 0085c454 /data/app/com.bf.player-1/lib/arm/libunity.so (VRDeviceOculus::EndFrameGfxThread(unsigned int)+104)
06-01 16:09:11.224 3055 3055 F DEBUG : #10 pc 004e29d8 /data/app/com.bf.player-1/lib/arm/libunity.so (GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)+19604)
06-01 16:09:11.224 3055 3055 F DEBUG : #11 pc 004e3898 /data/app/com.bf.player-1/lib/arm/libunity.so (GfxDeviceWorker::Run()+20)
06-01 16:09:11.224 3055 3055 F DEBUG : #12 pc 004ddd28 /data/app/com.bf.player-1/lib/arm/libunity.so (GfxDeviceWorker::RunGfxDeviceWorker(void*)+88)
06-01 16:09:11.224 3055 3055 F DEBUG : #13 pc 0047d5b8 /data/app/com.bf.player-1/lib/arm/libunity.so (Thread::RunThreadWrapper(void*)+84)
06-01 16:09:11.224 3055 3055 F DEBUG : #14 pc 0003fc53 /system/lib/libc.so (__pthread_start(void*)+30)
06-01 16:09:11.224 3055 3055 F DEBUG : #15 pc 0001a38b /system/lib/libc.so (__start_thread+6)
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