Forum Discussion
Hey there wenyingyw! This is a great question, many other users have wondered the same in the past. At this time, it's not quite possible yet to enable both hand and controller tracking. We'd love to hear feedback from our community regarding this, if anyone has any additional insight please let us know! You should also check out our Unity VR Development forum to get in touch with other developers.
This feature would also be fantastic for all motion platform simulator gamers, the controller could help to keep physical and virtual reality in sync and make motion compensation very easy. You can see what I mean in this video: https://youtu.be/7LSXzx5n8lw We were trying to solve this with Oculus, but for now we will have to use HTC focus 3 because there we can use a tracker during hand recognition.
Please enable this feature (plus ARUCO code recognition)
If you do, we will send you a simulator for free 🙂