Enable Passthrough during loading or splash screen. Three dots background remains black.
Hi there.
We are developing an MR app for Quest 2 and 3. We can use Passthrough successfully in all our app except during the loading and splash screen, where black background is shown.
We aren't using a splash screen, the three loading dots are shown instead.
We followed those two guides to have Passthrough enabled in the loading screen, but non of the options seems to work:
https://developer.oculus.com/documentation/unity/unity-passthrough-gs/#enable-based-on-system-recommendation
https://developer.oculus.com/documentation/unity/unity-customize-passthrough-loading-screens/
*We are using Meta XR All-in-One SDK v 63.0
*Insight Passthrough is enabled in OVR Manager
*System Splash Screen Background is set to Passthrough.
*We don't have a splash screen in Player Setting nor in OVR.
*We also tried to enable passthrough background in the AndroidManifest.
Are we missing something??
Also, we loaded a splash screen in the OVR to do some testing, and it was shown with black background.
We deleted the image and all the associated changes after the test, but the splash image is still there in subsequent builds.
Thank you all!