Forum Discussion
guilmer83
2 years agoExplorer
Enabling Meta XR Feature Group in OpenXR breaks controller tracking
Using Unity 2022.3.4f1 LTS with the updated packages for OpenXR (1.8.1) and Oculus XR Plugin (4.0.0) and v54.1 of the Oculus Integration SDK, enabling the `Meta XR feature group` under XR Plug-in Man...
cedric.tatangelo
2 years agoExplorer
I have checked as well that adding the Oculus Integration plugin v56, everything was working fine without it, added this plugin for passthrough support and now, when meta feature group is active, controllers are not tracked.
Easy to reproduce, create a unity 3d URP project, activate openXR, download XR interaction toolkit, download XR hands, download XR Interaction toolkit hand sample and run this sample demo scene (eventually migrate materials for urp). Everything is working, then add Oculus Integration plugin, it will activate Meta features by default, run the same sample, controllers are not working anymore. Uncheck meta feature, then controllers are tracked.
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