TimND
2 years agoHonored Guest
Error on Build with Meta Voice SDK (HideFlags.DontSave)
I am using the Meta Voice SDK and am having trouble building my project. I get the following errors (the first is the primary). Have others encountered this?
An asset is marked with HideFlags.DontSave but is included in the build:
Asset: 'Packages/com.meta.xr.sdk.voice/Lib/Wit.ai/Resources/witai.png'
Asset name: witai
(You are probably referencing internal Unity data in your build.)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Here's the second error:
Assertion failed on expression: 'm_LockCount == 0'
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
And the third error:
Building - Failed to write file: resources.assets
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Does anyone know how to edit the HideFlags.DontSave (assuming that's the problem)? Or is there another way to address this?
Thank you!