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xrdev2023's avatar
xrdev2023
Explorer
5 months ago
Solved

Facing error using NetworkedAvatar (38.0.1) with Custom Matchmaking

I am facing an error when adding [Multiplayer Block] NetworkedAvatar (ver. 38.0.1) into the scene. The error is associated with a script which seems to be missing from package. The error is triggered in AvatarEntitiy.cs (line 173).

var animationBehavior = GetComponent<OvrAvatarAnimationBehavior>();
animationBehavior.enabled = true;

I also tried installing 35.2.0 but getting other errors. I believe the AvatarEntity code is built on some older version of AvatarSDK which earlier had class OvrAvatarAnimationBehaviour.

  • I have run into it a couple of times. I had to un-install the all-in-one and meta avatar. Then reinstall them both. Then I had to re-install any samples I had installed for those two.

     

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  • I have run into it a couple of times. I had to un-install the all-in-one and meta avatar. Then reinstall them both. Then I had to re-install any samples I had installed for those two.

     

    • xrdev2023's avatar
      xrdev2023
      Explorer

      You are right. I removed the Avatars package along with samples (I don't use All in One). Closed the editor. Reopened it and installed again 35.2.0. It is working now. I believe the core error is due to missing symbol in the PlayerSettings which is being used throughout AvatarEntity.cs

       

  • It has been happening after upgrades for a while. I filed MQDH bug #2202870576841358 for another missing script. It seems to me that they do not test upgrading.

     

  • Привет. Аватар как фото, или описание человека, или копия в виде кода?