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Anyware
8 years agoExplorer
Feature Request: #define OCULUS or Similar
I'm working on a plug-in that leverages Unity's built-in VR support, but I'd like the plug-in to take advantage of Oculus extended capabilities when the Utilities for Unity are present. It'd be nice t...
Anyware
8 years agoExplorer
That's what I'm currently doing, but it requires an extra step on behalf of the developer. Workable, but a global define (similar to the built-in Unity defines) would be ideal.
It's easy to add them: https://docs.unity3d.com/Manual/PlatformDependentCompilation.html
It's easy to add them: https://docs.unity3d.com/Manual/PlatformDependentCompilation.html
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