Forum Discussion
munter
9 years agoHonored Guest
Frame Rate Problem using lots of objects - please help!
Hi guys, Basically I am wanting to plot the positions of the 100,000 closest stars with their colours and relative sizes and be able to fly around them, however I am encountering some framerate iss...
wheatgrinder
9 years agoExplorer
Iv enjoyed learning about this topic from your posts.
Have you considered creating your large 100,000 item mesh in a 3d modeling application such as blender?
Alternatively there might be ways to WRITE the resulting combined mesh to disk in Unity so that you only have to do the combine operation once on you dev system and load it as a single mesh thereafter.
Have you considered creating your large 100,000 item mesh in a 3d modeling application such as blender?
Alternatively there might be ways to WRITE the resulting combined mesh to disk in Unity so that you only have to do the combine operation once on you dev system and load it as a single mesh thereafter.
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