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carrywater's avatar
carrywater
Honored Guest
10 months ago
Solved

Full Body Tracking not working (Movement SDK, Unity)

I am experiencing an issue where body tracking fails to start when running the Movement SDK Retargeting Sample or using the OVRCameraRig in a separate scene (like in Valems tutorial). So basically i can move and look around, but the character stays in place in its standard sitting down or T pose position.


The error message displayed in Unity is: [OVRBody] Failed to start body tracking with joint set FullBody.


Setup Details OS: Windows 10
Unity Version: 6.000.0.41f
Headset: Meta Quest 3 (dev mode, connected via Link and all movement tracking settings turned on).
Project Template: Unity 3D Core

I tested in two plugin management setups :

Setup 1 Meta XR All-in-One SDK: 74.0.0
OpenXR Plugin: 1.14.1
Unity OpenXR Meta:2.1.0
Meta Movement v72.0.0

Setup 2 (same as in Valems tutorial)
Meta XR All-in-One SDK: 71.0.0
Oculus Plug in Meta Movement v71.0.1 In both the Meta Project Setup Tool reports XR readiness for both Android & Standalone.


Body tracking setting in the OVR manager are supported/required. 


Does anybody have an idea on why it doesn't work? Id be super grateful for any assistance you can give me.

  • juanpiacosta's avatar
    juanpiacosta
    5 months ago

    This worked for me:

    1.- Enable your account as a developer and create an organization

    This video explains how to do it: https://www.youtube.com/watch?v=QPInS5xxF-0

    Some things changed but all configuration and verifications are there. 

    2.- Enable all developer configurations in configuration/beta at Meta Quest Link software for PC.

     

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  • Did you find a solution? I'm facing the same problem here using AIRLINK. Meta really sucks at documentation

    • juanpiacosta's avatar
      juanpiacosta
      Honored Guest

      This worked for me:

      1.- Enable your account as a developer and create an organization

      This video explains how to do it: https://www.youtube.com/watch?v=QPInS5xxF-0

      Some things changed but all configuration and verifications are there. 

      2.- Enable all developer configurations in configuration/beta at Meta Quest Link software for PC.