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Poupi's avatar
Poupi
Explorer
9 years ago

Game crashing with Unity 5.3.5p5 and Oculus Runtime 1.5

Hi !
Since the last update of the Oculus Runtime to 1.5, our game is crashing in builds (everything is fine in the editor).
We're using Unity 5.3.5p5 and the latest nvidia drivers. Is there any way to rollback to the previous runtime version (1.4) so we can test and compare our Unity logs ?

Also, we have this error spamming in the console/log : "VR: Error setting active audio output driver. Falling back to default." . We're using Wwise, and we know there's some issues in redirecting the audio output to the HMD, but even by doing it manually in the code (selecting Rift Audio as the output device in the Wwise settings), the error is still there, and I don't know if it was there with the previous runtime.

Thanks in advance,
Robin

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