Forum Discussion
sisermann
10 years agoExplorer
GearVR and OpenGL ES 3.0
Hello I did not find a post about this topic.
Will there be ES 3.0 support in unity 5 and gearVR in the future ?
Because the Ardeno seems to be capable of this.
Right now it seems the right eye Camera fails to render when you activate
it via "force ES 3.0".
I hope I did not overead another post talking about this issue.
Will there be ES 3.0 support in unity 5 and gearVR in the future ?
Because the Ardeno seems to be capable of this.
Right now it seems the right eye Camera fails to render when you activate
it via "force ES 3.0".
I hope I did not overead another post talking about this issue.
3 Replies
Replies have been turned off for this discussion
- cyberealityGrand ChampionI'm not sure when this will be resolved, so it's probably better to force ES 2.0 for the time being.
- ninjanokaHonored GuestYes but... lightmaps don't work with the standard shaders in OpenGL ES 2.0
- JyakkuHonored GuestFor a workaround, you can comment out a line in OVRDisplay.cs. See my post here:
viewtopic.php?f=62&t=23221
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