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DavidTurpinMagn
8 years agoHonored Guest
[GearVR] Can't set OVRPlugin.eyeHeight an OVRPlugin.eyeDepth to 0 to eliminate head parallax
Unity 2017.1.1f1 Oculus Plugin 1.18.1 Oculus Utilities 1.18.1 In a previous version of Oculus, I was able to set OVRPlugin.eyeDepth and OVRPlugin.eyeHeight to zero to essentially turn off all par...
DavidTurpinMagn
8 years agoHonored Guest
Thanks @imperativity. For now, we are simply moving the "Head" transform back to its local origin each time OnPreCull is called. This has the same effect as what we were looking for.
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