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AYeong_yang's avatar
AYeong_yang
Honored Guest
7 years ago

GearVR or Go = False Quest = True -> How can I change this?


My device is Oculus Go but suddenly 

GearVR or Go = False  Quest = True
UnityEngine.Debug:LogFormat(String, Object[])

This message popped up and building is not working anymore. Sad :(

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  • You can specify which device in your OVRManager component. I think in 1.40 they set the default to Quest.