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ExtremeToast
10 years agoHonored Guest
Getting Oculus Screen Size
Hello, I create a render texture that uses the screen width and height at the start of runtime. var renderTex = new RenderTexture(Screen.width, Screen.height, 24); This works great in the e...
vrdaveb
10 years agoOculus Staff
See https://developer.oculus.com/doc/0.1.0. ... splay.html. You need the eye bugfer size, which is part of the EyeRenderDesc in our Utilities.
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