Forum Discussion
ImmersiveMatthew
4 years agoAdventurer
Getting "WARNING: The option setting 'android.enableR8=false' is deprecated."
Hello Quest Devs, I am hoping someone here can shed some light on an issue that popped up in Unity 2021.1.24f1 after I upgraded to the latest Oculus Integration version 33.0. When I build I get ...
- 4 years ago
I fixed it. I went into Oculus -> Tools -> OpenXR -> and choose Switch to OVRPlugin with OpenXR Backend. I must have missed this detial along the way, unless this is incorrect. I have selected OpenXR under XR Plug-in Mangement.
ImmersiveMatthew
4 years agoAdventurer
Only issue now is that I get a blank screen when I build to OpenXR. I will look for a solution on these forums,
- nick.maggio.1654 years agoHonored Guest
I'm having the same issue. The problem is that ARM64 vs ARMv7 is what causes that issue but ARMv7 doesn't seem to work with passthrough
- ImmersiveMatthew4 years agoAdventurer
I am on ARM64...you have to be to submit to the Oculus Store. I will try ARMv7 to see if it solves the blank/blackness in the Quest.
- andhikadimas4 years agoExplorer
Do you resolve this issue in ARM64?
- ImmersiveMatthew4 years agoAdventurer
No unfortunatly and I have been told that OpenXR is just not ready yet for prime time. I switched back to Oculus. Hopefully this gets sorted soon.
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