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Abstron
1 year agoHonored Guest
Hand representation while interacting with the Oculus-controllers in all-in-one XR SDK
Specifically, I'm using the all-in-one XR SDK for Oculus, and I'm looking for advice or resources on how to implement hand representations while a user is interacting with the controller.
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- Big_FlexMeta Employee
Hi Abstron, if what you want to see while you're interacting is your hand holding a controller, then I'd use the capsense feature. If you want to use controllers but only see your hands, then I'd use Interaction SDK.
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