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DetectiveBunss's avatar
DetectiveBunss
Honored Guest
5 years ago

[Hand Tracking] New Oculus Start Button

Hello,

With the last update 17, i've noticed that there's now the start button showing within the left hand, like the right hand do with the oculus button.

I've also noticed that Waltz of The Wizards use this button to trigger a Menu Settings.

My question is : Which script is managing this new button ? I searched OVRHand.cs but didn't found anything. 
I also tried the OVRInput like i would do if i want to code the start button with the Touch Controller but it didn't seem to work.

I want to use this feauture to create a Menu for my game, but didn't find any documentation about it so far.

Do someone have found where he is generated in Unity and how we can customize it ?

Have a good day everyone

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