Railon
6 months agoProtege
Hand visuals like in meta "main menu"
Hi there, is it possible to have these hand visuals, which also are animated?
Using Unity 6 and all in one SDK v71.
There are lots of building blocks, but I can't find this. Maybe it's there already and just needs to be activated? Or any other way to implement / use this?
Thanks
I have it working! Thanks to theConcurrentHandsControllersExamples.scene
See screenshot. Now it aligns and also no(!) lag. Same as in the meta "main menu".
The (last) setting I had to modify was on the OVRManager.cs. "Controller Driven Hand Poses Type" needs to be "Conforming to controller". See screenshot attached.
I can only attach one screenshot, so I will add another reply with the result.