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Aupuma's avatar
Aupuma
Explorer
5 years ago

Hands and Controllers not visible in HandTest scene, model not animated in HandTest_Custom scene

Hi there, I've imported Oculus Integration into my project because I want to test hand tracking, but after importing the asset I can't get it to work.

The scene I'm trying to build is HandTest.  My Unity Version is 2019.4.2
-If I test it on my PC with Quest+Link cable it works.
-On Quest, neither the hands nor the controllers are visible on the scene. 
- If I make a OVR Build APK and Run the app starts and the screen is completely Black.
-Right now I'm using Oculus Integration v23, Oculus XR Plugin 1.7.0. I've tested also Oculus Integration V20 and XR plugin 1.4.0 and 1.5.3.

-If I test HandTest_Custom scene, the hands model move to the controllers and hands position, however they are not animated, they don't track the fingers. In the editor it works without any issues.

-On a fresh project (for testing with Microsoft MRTK) with Oculus Integration V20 and Oculus XR Plugin 1.7.0 it works flawlessly.
Has anyone faced something similar?