Forum Discussion
alex_chesser
6 years agoExplorer
Has anyone seen any guidance or documentation on how to use a custom mesh with handtracking?
Hey All, I've been playing around with hand tracking, along with arm and body presence using IK. I'm hoping there's someone out there who has some seen some information or documentation on how to...
- 6 years agoHey @MikeF I actually figured this out the other day, here’s a link to the unity forum post where I explain in detail. With code samples and video. It’s obviously more proof of concept than finished product, but it would be enough to get you moving on something.
forum.unity.com/threads/oculus-handtracking-with-custom-hand-model.810678/#post-5394840
feel free to reach out directly if you have any questions about it.
alex_chesser
6 years agoExplorer
Hey @MikeF I actually figured this out the other day, here’s a link to the unity forum post where I explain in detail. With code samples and video. It’s obviously more proof of concept than finished product, but it would be enough to get you moving on something.
feel free to reach out directly if you have any questions about it.
forum.unity.com/threads/oculus-handtracking-with-custom-hand-model.810678/#post-5394840
feel free to reach out directly if you have any questions about it.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 months ago