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YY_nb
3 years agoExplorer
Have trouble with importing Meta All-in-One SDK from Unity Package Manager
Meta has released the new Meta XR All-in-One SDK v59 in the Unity Asset Store in recent days, and Oculus Integration has deprecated. However, when I install it from Unity Package Manager, there is an error log in the console indicating that "[Package Manager Window] Cannot perform upm operation: undefined == true [UpmError_NotFound]. UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()". Therefore, I can't successfully import Meta XR All-in-One SDK to my Unity. It is very strange. I tried Unity 2021.3.29, 2022.3.1, but it still can't work. Does anyone meet this problem?
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- systemx17Honored Guest
I know it’s not the answer you are after but I have had no issues with importing. I tried with the latest release of Unity and the latest LTS. Is it possible it’s something that something else is impacting your editor interface? Can you import something else as a test? It just looks to me that the error you are seeing is more to do with Unity and the Packager Manager window not playing nice together.
- YY_nbExplorer
It is strange that I can import other packages, but I can't import Meta XR All-in-One SDK .
- tony202122Honored Guest
Exactly same problem on Unity 2021.3.32f1c1 and 2021.3.26f1c1, haven't solved yet.
- zeroonedeveloperProtege
Hey I got it working with Unity 2021.3.30 using the Package Manager.
Add package by name com.meta.xr.sdk.all
- systemx17Honored Guest
That makes so much sense now. Not why it happened for you, I am still not sure why.
Adding it via the name method was good thinking!
- Light.MatchesExplorer
I'm having the exact same issue. Importing by name didn't work. I tried importing only the core that also doesn't work. Let me know if a solution is found.
- zeroonedeveloperProtege
Hey Light.Matches
Could there be a firewall or some anti virus protection blocking the package manager at your end?
- Light.MatchesExplorer
I appreciate the prompt reply. I don't think it can be because I'm still able to import the now deprecated Oculus Integration package 57.0.1
- PG13parkStart Member
Hasn't been working for me either
- Light.MatchesExplorer
I got it working. I don't know what changed and it doesn't make sense to me so this might be next to useless but I'll briefly list some ideas/things I tried.
It's possible Meta or Unity fixed something on their end so I encourage everyone to just try again. Other ideas: In another forum, someone said they logged in and out of Unity, and deleted any Meta-XR folders in their project's library/PackageCache/, that worked for them. I also disabled and reenabled my firewalls as suggested by @zeroonedeveloper. Disabling didn't immediately fix the problem but I had to give permission to various apps to bypass the firewall (or whatever the exact Windows prompt message is). I was too stupid and tired to note which apps requested permission, sorry! That's really all I can think of.- zeroonedeveloperProtege
Great work Light.Matches
I have a new bug with the Meta XR All-in-One SDK which I've reported a few places. If you switch form controllers to hands you can't switch back from hands to controllers 😞
I think this is also new, where I could easily log this bug
https://developer.oculus.com/downloads/package/oculus-developer-hub-win
- zeroonedeveloperProtege
Light.Matches had some success with the methods outlined above.
Mine worked straight away so I don't have any more ideas than those above
- neocao123Honored Guest
Well, Still not working with all ways tested as I could do.
- zeroonedeveloperProtege
Have you tried grabbing from the Asset Store (clutching at straws here I know)
https://assetstore.unity.com/packages/tools/integration/meta-xr-all-in-one-sdk-269657
- wangdingluHonored Guest
I meet same problem and have tried all method metioned above. Is there any solution?
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