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peteclarkelondon's avatar
peteclarkelondon
Honored Guest
12 years ago

Help needed to add jump function to OVR Player Controller?

Hi All,

I'm hoping some kind person may be able to help me or point me in the right direction. I started learning Unity a few weeks back before I got the Rift. I decided to try and do a 'moon based' demo as I thought the change in gravity would be fun and it's a good environment for me to experiment with while I learn.

I had it working beautifully before the Rift arrived, able to walk and jump around the lunar landscaper. Since getting the Rift I removed the my old control type (from the 'standard assets' that ship with Unity) and added the Oculus Controller. This works fine apart from I now have no jump function and I've tried a variety of things to get it back with no success. As my lunar environment requires jumping and low gravity, it's proving a bit of a nightmare.

I am a newbie, and I'm sure that the answer is pretty simple so if someone could at least point me in the right direction I would be eternally grateful.

Thanks in advance.

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