Forum Discussion
ImmersivecastRe
5 years agoHonored Guest
How can call "vrapi_GetPredictedTracking()" function in Unity or accessing vrapi?
Hi.
I'm trying to implement "More accurate HMD Tracking" function on my app.
I have a plan to use HMD Tracking info 200 Hz or more.
In "Mobile Native SDK", I can find "vrapi_GetPredictedTracking()" function.
And I realize this function can be called in other thread.
So I am going to make a "Tracking Thread" and call this function in the thread.
But in Unity I can find any interface of that function.
Anybody can tell me how to achieve "More accurate HMD Tracking" ?
Thank you in advance.
I'm trying to implement "More accurate HMD Tracking" function on my app.
I have a plan to use HMD Tracking info 200 Hz or more.
In "Mobile Native SDK", I can find "vrapi_GetPredictedTracking()" function.
And I realize this function can be called in other thread.
So I am going to make a "Tracking Thread" and call this function in the thread.
But in Unity I can find any interface of that function.
Anybody can tell me how to achieve "More accurate HMD Tracking" ?
Thank you in advance.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 4 months ago
- 4 months ago
- 9 months ago
- 8 months ago