Forum Discussion
matt.x.newell
4 years agoExplorer
How do I enable high-frequency hand tracking?
According to the hand tracking documentation, there should be a dropdown under the Quest Features section of the OVRCameraRig but the only options I have are "Focus Aware", "Hand Tracking Support", a...
- 4 years ago
If you have an OVRCameraRig I suppose that means you also use the Oculus Unity Integration, right?
If that's the case you'll also need to update that to at least v28 to get the option to set high frequency hand tracking: https://assetstore.unity.com/packages/tools/integration/oculus-integration-82022#content
matt.x.newell
4 years agoExplorer
The only thing I can think of is that perhaps you unpacked the OVRCameraRig or something and therefore it isn't getting updated with the new prefab. Make sure you're looking at the actual prefab instead of your own rig. Other than that, I'm not really sure what the cause could be but try importing the Oculus Integration package again?
- Yoirgl4 years agoStart Partner
I tried on a brand new project. installed clean plugin and package and still have no option for it. I even checked the OVRProjectConfigEditor in search of a hidden drop down and it's not even in the editor file. I'm getting a bit puzzled.
I'm on v29. Did they remove the option between 28 and 29 ?- julienkay4 years agoAdventurer
The only thing that I could imagine is, that there's a known issue where the Unity Package Manager shows you, that you're on the newest version of an Asset Store Package even if you're not.
Going to %USERPROFILE%\AppData\Roaming\Unity\Asset Store-5.x\Oculus\ScriptingIntegration
and deleting the Asset, then re-downloading it via the Package Manager should fix it. I can't really be sure of course if that is the actual issue you're facing.
- Yoirgl4 years agoStart Partner
Thanks man, good thinking.
This solved my problem. There was indeed a Unity glitch that apparently considered a previous package to be considered "version 29"
I need to learn to trust Unity less 😛
Thank you.
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