Forum Discussion
Zubz
9 years agoExplorer
How do I fix this jitter problem? (using gearvr)
Jitter problem happens with samsung gear. I created a scene with Maya utilizing cubes and spheres for Unity. It continued even though standard unity shader was on as well as untransformed cubes and s...
Zubz
9 years agoExplorer
It seems I'm hitting some kind of mem limitation with the shadow maps; when I bake the shadows instead of using realtime shadows the performance is much smoother ie little jitter. Maybe there is some other setting I'm missing.
What's the best way to check if the app is gearVR ready besides the 60fps, is there a geometry, shadow map size (how many mb) etc, checklist one can use check against?
What's the best way to check if the app is gearVR ready besides the 60fps, is there a geometry, shadow map size (how many mb) etc, checklist one can use check against?
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