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Zubz
9 years agoExplorer
How do I fix this jitter problem? (using gearvr)
Jitter problem happens with samsung gear. I created a scene with Maya utilizing cubes and spheres for Unity. It continued even though standard unity shader was on as well as untransformed cubes and s...
Anonymous
9 years agoNot applicable
Yes, as above, best to stick to baked lighting and blob shadows.
Another excellent resource: https://developer3.oculus.com/documentation/game-engines/latest/concepts/unity-mobile-performance-intro/
Another excellent resource: https://developer3.oculus.com/documentation/game-engines/latest/concepts/unity-mobile-performance-intro/
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