Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
Breggs's avatar
Breggs
Honored Guest
6 years ago

How to detect when the Quest switches from 6DOF to 3DOF

I am working on a project for the Oculus Quest. I need to know when it
begins to drift, tracking is lost, it switches from 6dof to 3dof, the
user resets their direction, etc.. I have tried the Unity callbacks
below, but they don't seem to work as expected with the Quest. Any
ideas?



UnityEngine.XR.TrackingSpaceType

UnityEngine.XR.XRDevice.trackingOriginMode

UnityEngine.XR.XRNodeState.tracked

3 Replies

Replies have been turned off for this discussion