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FODQ's avatar
FODQ
Honored Guest
6 years ago

How to disable gaze pointer and use just the controller instead?

How can I ignore the head-controlled gaze pointer and just use the oculus go controller?
I don't need the head-controlled gaze pointer for my app, but it keeps overriding the hand controller when I export the project.
I am trying ro find a way through OVRGazePointer, OVRInputModule and OVRRaycaster scripts without success...

Thank you very much

2 Replies

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  • vitasa's avatar
    vitasa
    Honored Guest
    Comment or remove leftData.position = ovrRaycaster.GetScreenPosition(raycast); from OVRInputModule.cs usually found in the UIHelpers prefab under EventSystem.

    • Jorgeoroi's avatar
      Jorgeoroi
      Honored Guest

      What the hell that's actually it! I've been waiting for that fix for AGES

      It made no sense that you could somehow click on a button while the controller was pointing something else -.-