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rylzxccc
3 years agoHonored Guest
How to enable/code out 3-Dimensional rotation for XR interaction toolkit?
For context, I'm using Unity Editor Version 2020.3.1f1 and XR interaction toolkit 1.0.0-pre.3 (as suggested in the Create-with-VR tutorial). How do I allow the user to use the controller's joystick to rotate an object in all 3 axes (like a circular rotation) instead of only being able to rotate left-right and up-down?
I tried tinkering with the settings of the toolkit but it gets corrected by Unity editor itself. Any help will be appreciated!
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