Forum Discussion
johannanananannanana
7 months agoExplorer
How to implement both colocation and avatars?
Unity version: 6.1
Meta XR SDK version: 76.0.1
Hello,
I am trying to create a colocated MR app which allows users that are remote to join as avatars. I am wondering what would be the best way to go about this? I am currently trying to call SpawnAvatar() when the Local Matchmaking fails for a guest, but I am not sure of this is a good way to do it. If you have tried this, or if there are any documentation or tutorials that I might have missed, please let me know. TIA
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- PaoloMetagateExplorer
Very interesting idea, I would like to know if you found a way to do it.
Also I would like to ask Meta again for support and suggestions.
Thanks,Paolo Salvatico
- GATORSAURU5Meta Employee
Hello there!
While we do not have any direct documentation on colocation with avatars, I can provide you with our documentation on avatars and additional documentation on colocation that may prove useful to you! The first link below will take you to our documentation on loading avatars, with a section specifically for user created avatars. The second link is our deep dive into the Discover's colocation package which may provide more insight for you!
https://developers.meta.com/horizon/documentation/unity/meta-avatars-load-avatars https://developers.meta.com/horizon/documentation/unity/unity-colocation-deep-dive
I hope you can find some additional insight through these documents. If you have any additional questions on implementation, let me know!
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