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Iseldiera
1 year agoProtege
How to make Meta Hand Tracking continue while scene is in Pause Mode
Hello everyone, I have a new project in Unity 6 using the Meta Interaction SDK ver 69. I implemented a pause / resume button in my scene where the player can use a pokeinteractable button and pause...
Iseldiera
1 year agoProtege
For a simple pause screen where you cannot do anything else, you can stop unity from frame submitting.
Application.targetFrameRate:
This property within Unity's Application class allows you to control the desired frame rate of your game.
Setting to 0:
By assigning a value of 0 to "targetFrameRate," you're instructing Unity to not render any frames, effectively pausing the game.
For a pause menu where interaction still happens with that menu while "background" is frozen, I think you will need one of the approaches I outlined above..
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