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JFL
7 years agoHonored Guest
How to output for Oculus GO
Hi, we're putting together a piece for an upcoming art installation that incorporates VR and thought that Oculus GO could be a good solution. We're familiar with building in Unity and putting the b...
johanneslundber
7 years agoHonored Guest
I found this guide recently with all needed steps and can confirm it works:
https://medium.com/inborn-experience/how-to-build-an-app-for-the-oculus-go-from-start-to-finish-with-unity-cb72d931ddae
The only issue I stumbled upon was a build error. Took a while to figure out the fix, but the best workaround until Unity fixes this is to download the "mips NDK toolchain" linked as mips64el-linus-android from this thread:
https://stackoverflow.com/questions/42739916/aarch64-linux-android-strip-file-missing
https://medium.com/inborn-experience/how-to-build-an-app-for-the-oculus-go-from-start-to-finish-with-unity-cb72d931ddae
The only issue I stumbled upon was a build error. Took a while to figure out the fix, but the best workaround until Unity fixes this is to download the "mips NDK toolchain" linked as mips64el-linus-android from this thread:
https://stackoverflow.com/questions/42739916/aarch64-linux-android-strip-file-missing
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