Forum Discussion
Weitin
6 years agoProtege
How to prevent thumbsticks from triggering UI events?
I'm using the trigger for interaction and thumbstick for movement. When my laser is over an interactable object, both the trigger and thumbstick will activate UI events. Is there an Oculus or EventSys...
Weitin
6 years agoProtege
I don't think OVRInput.Get() was returning the values I was looking for in OnPointerEnter (Could be wrong). I set the dragging threshold in OVRInputModule to 0.1 and checked OVRInput.Get() in OnBeginDrag. Works now.
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