Forum Discussion
sim_roll
7 years agoHonored Guest
How to set the audio on unity
Hi everyone!
I'm currently working on an art project that involves a one scene
VR game built on untity and I'm kind of stuck on something!
here is my set :
I have the oculus headset plugged to my laptop, with sensors and all
(pretty usual), but I also have a video projector (plugged in HDMI to my
laptop) that projects on a wall the output image I have on my screen (I
don't know how to say it more precisely in english).
So, double question :
1 - How can I set the audio so that it comes out from the headset but also from the laptotp so that I can plug a speaker in it?
2 - When I build and run the game, I don't have any output image of
the game on my laptop screen unless I or someone puts the headset on,
wich is fine by me, but the sound is playing constantly, even when
nobody wears the headset. Is there a way to set the audio so that it
starts simultaneously to the output image, only when someone puts the
headset on? Like some settings or a line of code?
If someone has an idea it would help a lot!!
Thanks and have a good day!
cheers from France
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 8 months ago
- 4 years ago
- 7 years ago