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Heaney-555's avatar
Heaney-555
Heroic Explorer
8 years ago

How to use OVROverlay with text in Unity?

How do I use OVROverlay with text in Unity to make it look better in VR?

Do I put it on the canvas or on the gameobject that has the text component? Or does it support Unity text at all?

(I don't notice a difference putting it on the canvas - what am I doing wrong?)

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  • Heaney-555's avatar
    Heaney-555
    Heroic Explorer
    Any update on this? I can see how to use OVROverlay with an existing texture, but not dynamic text.
  • One option would be to capture a rendertexture of the dynamic text object and feed its output into the ovrOverlay texture input