Forum Discussion
KissFromARose
1 year agoHonored Guest
How to use ReticleLine on objects that aren't DistantHandGrabInteractables
I'm following this tutorial on creating ghost line reticles:
https://developer.oculus.com/documentation/unity/unity-isdk-create-ghost-reticles/#ghost-line
The ReticleLine works great with objects setup for Distant Hand Grab Interactables - is there a way to use this for objects that aren't grabbable?
e.g I'd like to use the ReticleLine behaviour to detect hover on game objects but not include any grabbable behaviour.
Thanks!
1 Reply
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- KissFromARoseHonored Guest
Managed to achieve by setting up a Distant Hand Grabbable and setting pinch/grab rules to ignore:
Still open to hear of better solutions!
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