Forum Discussion
SpaceRocker
7 years agoHonored Guest
Huge PERFORMANCE BUG in Unity Oculus Integration 1.35
Hi! Think I found a huge performance problem. The TouchController.cs seems to be subscribing to the OVRManagers actions on every frame. This causes HUGE GC and CPU spikes in the profiler. I am usin...
Dragon376
6 years agoHonored Guest
I am using the latest Oculus Integration 1.43 and they still have that same bug... On the Quest, this bug takes 44% of the CPU, I was wondering how I was going to fit a normal game behaviour in so little CPU time left until I profiled and and realized this is a Oculus bug on their sample code.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 months ago
- 4 years ago
- 4 months ago
- 6 years ago